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The Full Story
I am an aspiring 3D animator and rigging artist. I want to grow in the industry and learn more about my field. I have worked in different types of media, including games, films and full-fledged animations.
I am proficient in Unreal Engine, Autodesk 3DS Max, Maya, Substance Painter and Adobe Photoshop. I have intermediate skills in Nuke, Premiere Pro and After Effects. I am slowly building up my skills as the years go on, currently tackling Substance Designer and Houdini.
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